A downloadable game for Windows

Clawity is an 18+ furry single-player PC game where I aim to focus on realistic character behavior.
Body, eye, and facial animations work independently from each other and react to what’s happening around them (not always perfectly yet...).

How to play?
You can find the character for the game on the map, or enable them in the main menu under the Character Select tab. Sex toys can be bought on the laptop on the nightstand next to the bed, and the items themselves are stored inside the nightstand.

Approximate hardware for stable performance::
• GPU: GTX 960 4GB / RX 560 4GB
• CPU: Intel Core i5-4460 / i5-4570
• RAM: 8 GB

If you find any bugs or have questions, please message me on Discord:  "fenryos." (don’t forget the dot at the end)

Download

Download
Clawity_0.2.1_x64.rar 477 MB

Install instructions

  1. Download the .rar file from this page.
  2. Extract the archive using a program like WinRAR or 7-Zip.
  3. Open the extracted folder.
  4. Run the .exe file to start the game.

Important:

  • Do NOT run the game directly from the archive.
  • Make sure all files stay in the same folder.

Development log

Comments

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i see a lot of potential in this game and it could get to a very nice point if a few issues that i noticed get fixed

first off one of the things that i noticed the most is how strange and almost uncanny some of the characters looked, i think this is mostly due to their eyes being a bit too big for their heads and i would even say the head on the bird character is too small for his body, part of it is also due to the very low detail models (sorry if this seems rude btw i just wanted to give an honest review and i understand this is only an alpha) i do like the otter model tho as for some reason he looks a bit better than his friends. I also noticed the male characters seem to have their genitals the wrong way around but this may just be what the developer wanted.

next thing would be that there is not a lot to do at the moment but this is normal for an alpha build, i would however like to see things like the option to have a body of your own to interact with the characters and also a free camera option for when you are looking at the characters on the bed so that you can get any angle you want.

apart from that i do think its a very great thing that all the models and furniture seem to have been made by hand instead of being pre made assets.

overall i still had a good time and i hope this game can get to a point where all these issues will be fixed :)

thanks for reading this review and have a great day !

I like the idea so far! I do find the 'bedroom interactions' a bit confusing at first, but maybe that's just me being an idiot as per usual, haha! Maybe some sort of arousal indicator would be an idea? Anywho, the game runs smoothly on a GTX 1060 3GB on max settings with 1.1 scaling. It remains at 60FPS. Helps that I have 16 GB  of RAM.

Hi, thanks for the feedback! The hints part is on me — that’s my oversight, and I’ll definitely add them in the future. The arousal meter is already in the game — you can enable it on the laptop on the nightstand. Honestly, I’m a bit surprised that a GTX 1060 (if I’m not mistaken, a 2016 GPU) runs the game this smoothly on high settings… I was expecting something closer to ~20 FPS on cards like that.

question what are the restraints called that's been used one the character? also you still spend money even tho the game says you already have that item

Honestly, I never really thought about a name for those restraints — they’re just movement limiters for the character.

By the way, thanks for catching that bug with the money! The currency can indeed be deducted even if the item has already been purchased. I also discovered that money may fail to be credited when the game loads — if your balance is 0 when the map loads, that’s a bug. I’ll fix it in the next update.

This game has a lot of potential, the UI-scaling does help (turning it down on my low end laptop) with a bug where the character starts jittering out everywhere.
Issues I have though is there: is too little to do, interactions are automatically stopped once a character cums so you have to reclick on the interaction to overstimulate them, a way to keep characters hard after they cum would be nice, more interactions, nipples, balls, tickling...

Honestly, I’m surprised you managed to run the game on a laptop 😄 You might actually be the first person to do that. If it’s not too much trouble, could you share your laptop model or specs, and roughly what FPS range you’re getting?

Regarding the lack of things to do — a lot more content is planned. I’m also not fully satisfied with the quality of my 3D models yet, so right now all my effort is going into learning Blender and animation. In the future (and partly already now) I plan to add custom/user-made models, and I’m postponing the story route until I bring all of this up to the level I want.

Thanks for trying the game and for the feedback — it really helps.

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On my HP probook 445 G8 notebook PC with AMD Ryzen 3 5400 U CPU, 8 GB RAM, I can get 70 fps without characters and 45 with characters on medium textures, no shadows, no FXAA, 0.5 resolution scale, with fog and shadows

So far so good, it have a huge potential, keep going!
The intruction of the inerection with people can be better, I don't even know if I can use my hand to work on them or not.
Lastly, hope there will be a muscle tiger man

(+7)(-4)

This isn't even an alpha. It's barely even a tech demo.

(+3)(-1)

0wo intresting, looking forward to see what this will become ^w^ found one or two glitches but that expected with very erly access 0wo.